quick commit
This commit is contained in:
@@ -19,4 +19,14 @@ layout(binding = 0) buffer inBuffer { uint v[]; };
|
||||
layout(binding = 1) buffer outBufer { uint g_v[]; };
|
||||
|
||||
void main() {
|
||||
}
|
||||
uint gid = gl_GlobalInvocationID.x;
|
||||
|
||||
if (gid >= p.size) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (gid < p.offset)
|
||||
g_v[gid] = v[gid];
|
||||
else
|
||||
g_v[gid] = v[gid - p.offset] + v[gid];
|
||||
}
|
||||
Reference in New Issue
Block a user