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b182e4b749
| Author | SHA1 | Date | |
|---|---|---|---|
| b182e4b749 | |||
| da9a2c7cc3 | |||
| d64b2436ee |
@@ -4,7 +4,6 @@ import imposter from "/img/imposter.png";
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import style from "./style.module.css";
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type Amogus = {
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key: string;
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isImposter: boolean;
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posX: number;
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posY: number;
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@@ -12,11 +11,14 @@ type Amogus = {
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speedY: number;
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};
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const amogusWidth = 70;
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const amogusHeight = 70;
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const { innerWidth: width, innerHeight: height } = window;
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const getImage = (sus: Amogus) => (sus.isImposter ? imposter : amogus);
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const makeInitialCrewmates: Amogus[] = () => {
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const makeInitialCrewmates = (): Amogus[] => {
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return [
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makeCrewmate(true),
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makeCrewmate(false),
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@@ -24,22 +26,26 @@ const makeInitialCrewmates: Amogus[] = () => {
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makeCrewmate(false),
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makeCrewmate(false),
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makeCrewmate(false),
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makeCrewmate(false),
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makeCrewmate(false),
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makeCrewmate(false),
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];
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};
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const randNum: number = (min: number, max: number) =>
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const randNum = (min: number, max: number): number =>
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Math.random() * (max - min) + min;
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const makeCrewmate: Amogus = (imposter: boolean) => ({
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const makeCrewmate = (imposter: boolean): Amogus => ({
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isImposter: imposter,
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posX: randNum(0, width - 90),
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posY: randNum(0, height - 120),
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speedX: Math.random() > 0.5 ? randNum(5, 15) : randNum(-5, -15),
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speedY: Math.random() > 0.5 ? randNum(5, 15) : randNum(-5, -15),
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posX: randNum(0, width - amogusWidth),
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posY: randNum(0, height - amogusHeight),
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speedX: Math.random() > 0.5 ? randNum(3, 10) : randNum(-3, -10),
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speedY: Math.random() > 0.5 ? randNum(3, 10) : randNum(-3, -10),
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});
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const intersect: Bool = (c1: Crewmate, c2: Crewmate) =>
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Math.abs(c1.posX - c2.posX) < 80 && Math.abs(c1.posY - c2.posY) < 90;
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const intersect = (c1: Amogus, c2: Amogus): boolean =>
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Math.abs(c1.posX - c2.posX) < amogusWidth - 20 &&
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Math.abs(c1.posY - c2.posY) < amogusHeight - 20;
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const doMove = (crewmates: Amogus[]) =>
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crewmates.map((c) => ({
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@@ -48,19 +54,43 @@ const doMove = (crewmates: Amogus[]) =>
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posY: c.posY + c.speedY,
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}));
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const doCollision = (crewmates: Amogus[]) =>
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const doCollisionWalls = (crewmates: Amogus[]) =>
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crewmates.map((c) => {
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if (c.posX > width - 90) {
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return { ...c, posX: width - 90, speedX: c.speedX * -1 };
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} else if (c.posX < 0) {
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return { ...c, posX: 0, speedX: c.speedX * -1 };
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} else if (c.posY > height - 120) {
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return { ...c, posY: height - 120, speedY: c.speedY * -1 };
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} else if (c.posY < 0) {
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return { ...c, posY: 0, speedY: c.speedY * -1 };
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if (c.posX > width - amogusWidth) {
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return {
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...c,
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posX: width - amogusWidth,
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speedX: c.speedX * -1,
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};
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} else if (c.posX < -20) {
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return { ...c, posX: -20, speedX: c.speedX * -1 };
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} else if (c.posY > height - amogusHeight) {
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return {
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...c,
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posY: height - amogusHeight,
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speedY: c.speedY * -1,
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};
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} else if (c.posY < -20) {
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return { ...c, posY: -20, speedY: c.speedY * -1 };
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} else return c;
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});
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// TODO: This is ugly
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const doCollisionOthers = (crewmates: Amogus[]) =>
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crewmates.map((c) => {
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const intersections = crewmates
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.filter((o) => o !== c) // don't collide with yourself pls
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.filter((o) => intersect(c, o));
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if (intersections.some((o) => Math.abs(o.posX - c.posX) < 50)) {
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return { ...c, speedX: c.speedX * -1 };
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}
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if (intersections.some((o) => Math.abs(o.posY - c.posY) < 50)) {
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return { ...c, speedY: c.speedY * -1 };
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}
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return c;
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});
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const doKills = (crewmates: Amogus[]) => {
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const imposters = crewmates.filter((c) => c.isImposter);
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const alive = crewmates
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@@ -88,7 +118,8 @@ export default function Amogus() {
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useEffect(() => {
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const timer = setInterval(() => {
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setCrewmates((c) => doMove(c));
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setCrewmates((c) => doCollision(c));
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setCrewmates((c) => doCollisionWalls(c));
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setCrewmates((c) => doCollisionOthers(c));
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setCrewmates((c) => doKills(c));
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setCrewmates((c) => checkReset(c));
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}, 50);
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@@ -1,4 +1,8 @@
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.container {
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z-index: 100;
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position: absolute;
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scale: 50%;
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display: flex;
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justify-content: center;
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align-items: center;
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}
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@@ -60,16 +60,9 @@ export default function Dashboard() {
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<Weather />
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</Card>
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<div
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className={classNames(
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style.bouncingWindow,
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style.hidden,
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)}
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>
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<Card icon="🍁" name="420">
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<FourTwenty />
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</Card>
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</div>
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<Card icon="🍁" name="420">
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<FourTwenty />
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</Card>
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</CardRow>
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<Card icon="🔔" name="Terminal" active={true}>
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@@ -25,30 +25,3 @@
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.night {
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background-color: #2a3f55;
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}
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.amogus {
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z-index: 100;
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position: absolute;
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scale: 60%;
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animation:
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x 10s linear infinite alternate,
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y 7s linear infinite alternate;
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}
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@keyframes x {
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from {
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left: 0;
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}
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to {
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left: calc(100vw - 70px);
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}
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}
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@keyframes y {
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from {
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top: 0;
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}
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to {
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top: calc(100vh - 90px);
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}
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}
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