Compare commits
17 Commits
46d9b8df94
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windows95
| Author | SHA1 | Date | |
|---|---|---|---|
| cb4ce4188e | |||
| 53db7e795c | |||
| 3606f9b043 | |||
| 5da900c1c3 | |||
| 8653365af1 | |||
| d914f47640 | |||
| 668d260fd6 | |||
| 03dc0984f3 | |||
| 0d94904c50 | |||
| 2c805ab513 | |||
| 2b21310dfb | |||
| 756e709181 | |||
| 9872b64fbd | |||
| b6c9c51ec3 | |||
| 83f872577b | |||
| 2b489e83ba | |||
| 6189b80ff1 |
@@ -18,8 +18,8 @@ jobs:
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run: bun install
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- name: Build
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run: bun run build
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- name: Write git hash into dist
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run: echo "export const GIT_HASH = '$(git rev-parse HEAD)';" > dist/git-hash.js
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- name: Write Git-Hash into html
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run: ./pipeline/create-git-hash-html.sh
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- name: Create Build Artifact
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uses: christopherhx/gitea-upload-artifact@v4
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with:
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@@ -42,7 +42,7 @@ jobs:
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run: biome ci .
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create-and-publish-docker-image:
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needs: [build]
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needs: [lint]
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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@@ -60,7 +60,6 @@ jobs:
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run: docker build -t git.rivercry.com/wg/monitor-im-flur .
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- name: Push Docker image
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run: docker push git.rivercry.com/wg/monitor-im-flur
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- name: Deploy via SSH
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uses: appleboy/ssh-action@v0.1.10
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with:
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@@ -70,13 +69,13 @@ jobs:
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password: ${{ secrets.GARRISON_DOCKER_PASSWORD }}
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script: |
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cd monitor-im-flur
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echo "Deploying Docker container..."
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$HYPRLAND_INSTANCE_SIGNATURE
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hyprctl dispatch exec 'pkill firefox'
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hyprctl dispatch exec 'firefox -kiosk localhost:9123'
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git clean -dfx
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git reset --hard HEAD
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git pull
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docker-compose pull
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docker-compose down
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docker-compose up -d
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export HYPRLAND_INSTANCE_SIGNATURE=$(hyprctl instances -j | jq '.[0].instance' | tr -d "'\"")
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hyprctl dispatch exec 'pkill firefox'
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hyprctl dispatch exec 'firefox -kiosk localhost:9123'
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@@ -1,11 +1,5 @@
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FROM oven/bun as builder
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WORKDIR /app
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COPY . .
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RUN bun install
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RUN bun run build
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FROM nginx:alpine
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COPY --from=builder /app/dist /usr/share/nginx/html
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COPY ./dist /usr/share/nginx/html
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COPY nginx.conf /etc/nginx/nginx.conf
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EXPOSE 80
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CMD ["nginx", "-g", "daemon off;"]
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12
githooks/pre-commit
Executable file
12
githooks/pre-commit
Executable file
@@ -0,0 +1,12 @@
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#!/bin/sh
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echo "Running pre-commit hooks..."
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biome check --write
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biome lint --write
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if git diff --quiet; then
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exit 0
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else
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git add -u
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fi
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@@ -16,7 +16,7 @@ http {
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index index.html;
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location / {
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try_files $uri $uri/ /index.html;
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try_files $uri $uri/ /index.html /git-hash.js;
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}
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location ~* \.(js|css|png|jpg|jpeg|gif|ico|svg)$ {
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@@ -1 +0,0 @@
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#!/bin/bash
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11
pipeline/create-git-hash-html.sh
Executable file
11
pipeline/create-git-hash-html.sh
Executable file
@@ -0,0 +1,11 @@
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#!/bin/sh
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echo "<!DOCTYPE html>
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<html>
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<head>
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<title>Git Hash</title>
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</head>
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<body>
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<pre>GITHUB_SHA = '$GITHUB_SHA';</pre>
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</body>
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</html>" > dist/git-hash.html
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BIN
public/img/imposter.png
Normal file
BIN
public/img/imposter.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 5.9 MiB |
3
setup.sh
Executable file
3
setup.sh
Executable file
@@ -0,0 +1,3 @@
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#!/bin/sh
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git config --local core.hooksPath githooks
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132
src/components/Amogus/Amogus.tsx
Normal file
132
src/components/Amogus/Amogus.tsx
Normal file
@@ -0,0 +1,132 @@
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import { useEffect, useState } from "react";
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import amogus from "/img/amogus.png";
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import imposter from "/img/imposter.png";
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import style from "./style.module.css";
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type Amogus = {
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isImposter: boolean;
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posX: number;
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posY: number;
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speedX: number;
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speedY: number;
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};
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const amogusWidth = 70;
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const amogusHeight = 70;
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const { innerWidth: width, innerHeight: height } = window;
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const getImage = (sus: Amogus) => (sus.isImposter ? imposter : amogus);
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const makeInitialCrewmates = (): Amogus[] => {
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return [
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makeCrewmate(true),
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makeCrewmate(false),
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makeCrewmate(false),
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makeCrewmate(false),
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makeCrewmate(false),
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makeCrewmate(false),
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makeCrewmate(false),
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makeCrewmate(false),
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makeCrewmate(false),
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];
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};
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const randNum = (min: number, max: number): number =>
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Math.random() * (max - min) + min;
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const makeCrewmate = (imposter: boolean): Amogus => ({
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isImposter: imposter,
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posX: randNum(0, width - amogusWidth),
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posY: randNum(0, height - amogusHeight),
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speedX: Math.random() > 0.5 ? randNum(3, 10) : randNum(-3, -10),
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speedY: Math.random() > 0.5 ? randNum(3, 10) : randNum(-3, -10),
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});
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const intersect = (c1: Amogus, c2: Amogus): boolean =>
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Math.abs(c1.posX - c2.posX) < amogusWidth - 20 &&
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Math.abs(c1.posY - c2.posY) < amogusHeight - 20;
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const doMove = (crewmates: Amogus[]) =>
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crewmates.map((c) => ({
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...c,
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posX: c.posX + c.speedX,
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posY: c.posY + c.speedY,
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}));
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const doCollisionWalls = (crewmates: Amogus[]) =>
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crewmates.map((c) => {
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if (c.posX > width - amogusWidth) {
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return {
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...c,
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posX: width - amogusWidth,
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speedX: c.speedX * -1,
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};
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} else if (c.posX < -20) {
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return { ...c, posX: -20, speedX: c.speedX * -1 };
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} else if (c.posY > height - amogusHeight) {
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return {
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...c,
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posY: height - amogusHeight,
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speedY: c.speedY * -1,
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};
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} else if (c.posY < -20) {
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return { ...c, posY: -20, speedY: c.speedY * -1 };
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} else return c;
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});
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// TODO: This is ugly
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const doCollisionOthers = (crewmates: Amogus[]) =>
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crewmates.map((c) => {
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const intersections = crewmates
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.filter((o) => o !== c) // don't collide with yourself pls
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.filter((o) => intersect(c, o));
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if (intersections.some((o) => Math.abs(o.posX - c.posX) < 50)) {
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return { ...c, speedX: c.speedX * -1 };
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}
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if (intersections.some((o) => Math.abs(o.posY - c.posY) < 50)) {
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return { ...c, speedY: c.speedY * -1 };
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}
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return c;
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});
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const doKills = (crewmates: Amogus[]) => {
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const imposters = crewmates.filter((c) => c.isImposter);
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const alive = crewmates
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.filter((c) => !c.isImposter)
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.filter((c) => imposters.every((i) => !intersect(i, c)));
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return imposters.concat(alive);
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};
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const checkReset = (crewmates: Amogus[]) =>
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crewmates.every((c) => c.isImposter) ? makeInitialCrewmates() : crewmates;
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const renderCrewmate = (crewmate: Amogus, key: number) => (
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<div
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key={key}
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className={style.container}
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style={{ top: crewmate.posY, left: crewmate.posX }}
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>
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<img src={getImage(crewmate)} alt="Amogus" />
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</div>
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);
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export default function Amogus() {
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const [crewmates, setCrewmates] = useState(() => makeInitialCrewmates());
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useEffect(() => {
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const timer = setInterval(() => {
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setCrewmates((c) => doMove(c));
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setCrewmates((c) => doCollisionWalls(c));
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setCrewmates((c) => doCollisionOthers(c));
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setCrewmates((c) => doKills(c));
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setCrewmates((c) => checkReset(c));
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}, 50);
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return () => {
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clearInterval(timer);
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};
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}, []);
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return <>{crewmates.map((c, index) => renderCrewmate(c, index))}</>;
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}
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8
src/components/Amogus/style.module.css
Normal file
8
src/components/Amogus/style.module.css
Normal file
@@ -0,0 +1,8 @@
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.container {
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z-index: 100;
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position: absolute;
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scale: 50%;
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display: flex;
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justify-content: center;
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align-items: center;
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}
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@@ -1,5 +1,7 @@
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import FourTwenty from "@components/FourTwenty/FourTwenty";
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import classNames from "classnames";
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import { useEffect, useState } from "react";
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import Amogus from "@/components/Amogus/Amogus";
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import Card from "@/components/Card/Card";
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import {
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CardColumn,
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@@ -11,7 +13,7 @@ import Footer from "@/components/Footer/Footer";
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import Terminal from "@/components/Terminal/Terminal";
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import Timetable from "@/components/Timetable/Timetable";
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import Weather from "@/components/Weather/Weather";
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import amogus from "/img/amogus.png";
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import style from "./style.module.css";
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export default function Dashboard() {
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@@ -42,9 +44,7 @@ export default function Dashboard() {
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return (
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<div className={`${style.dashboard} ${scheme}`}>
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<div className={style.amogus}>
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<img src={amogus} alt="Amogus" />
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</div>
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<Amogus />
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<div className={style.body}>
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<CardColumn>
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<Card icon="🚊" name="Timetable">
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@@ -59,6 +59,7 @@ export default function Dashboard() {
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<Card icon="🌤" name="Weather">
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<Weather />
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</Card>
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<Card icon="🍁" name="420">
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<FourTwenty />
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</Card>
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@@ -25,30 +25,3 @@
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.night {
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background-color: #2a3f55;
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}
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.amogus {
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z-index: 100;
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position: absolute;
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scale: 60%;
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animation:
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x 10s linear infinite alternate,
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y 7s linear infinite alternate;
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}
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@keyframes x {
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from {
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left: 0;
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}
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to {
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left: calc(100vw - 70px);
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}
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}
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@keyframes y {
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from {
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top: 0;
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}
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to {
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top: calc(100vh - 90px);
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}
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}
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Reference in New Issue
Block a user